Question 78Asked in DSSSB TGT Computer Science (Technical), 7 Aug 2021, Shift 2

Rearrange steps involved in two dimensional viewing transformations.

Rearrange steps involved in two dimensional viewing transformations. I. Map normalized viewport to device co-ordinates II. Convert world co-ordinate to viewing co-ordinates III. Construct world co-ordinate scene using modeling coordinate transformation IV. Map viewing co-ordinates to normalized viewing co-ordinates using window-viewport specification
  1. AIII → II → IV → I
  2. BII → III → IV → I
  3. CI → II → IV → III
  4. DIII → II → I → IV
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Correct answer: (A) III → II → IV → I

Explanation

2D viewing: build the world-coordinate scene from modeling coordinates (III), convert to viewing coordinates (II), map to normalized coordinates using the window-viewport mapping (IV), then map to device coordinates (I).

From DSSSB TGT Computer Science PYQ (Technical), 7 Aug 2021, Shift 2

This is question 78 of DSSSB TGT Computer Science PYQ (Technical), 7 Aug 2021, Shift 2. See all questions of this paper with answers, or attempt the paper as a timed online test to get your score and all-India rank.